Sigilmon
Hatch, raise, battle creatures.
A creature-collecting RPG with a difference. Your sigil-bound companions aren't just stats on a card — they're living pets that need feeding, play, and care between battles.
Screenshots




Features
What makes it different
Hatch, Raise, Evolve
Crack eggs from a gacha hatchery with full odds disclosed up front. Each creature starts as a tiny baby and grows fierce — but only if you feed, play, and bond it through three evolution stages.
Strategic Turn-Based Combat
Eight elements, a deep type chart, status effects, priority moves, field hazards, and substitutes. Build a team of three and climb the ladder.
Sigil-Tracing Capture
Wild creatures can be captured with a unique sigil mini-game — trace the ancient pattern within the time limit. The rarer the creature, the more intricate the sigil.
121 Species, 8 Elements
Fire, water, nature, electric, shadow, light, earth, and wind. Original single-word portmanteau names and original art for every species.
Sanctuary Building
Build and upgrade eight facilities on your home island — gem mines, training grounds, expeditions, and the Beastmaster's Lodge — each a permanent account buff.
Ethical Monetization
A hard $150 AUD weekly spending cap built into the app. Gacha odds disclosed on every screen. Age-gated 15+. Restore Purchases supported.