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Sigilmon

Hatch, raise, battle creatures.

A creature-collecting RPG with a difference. Your sigil-bound companions aren't just stats on a card — they're living pets that need feeding, play, and care between battles.

Screenshots

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Features

What makes it different

Hatch, Raise, Evolve

Crack eggs from a gacha hatchery with full odds disclosed up front. Each creature starts as a tiny baby and grows fierce — but only if you feed, play, and bond it through three evolution stages.

Strategic Turn-Based Combat

Eight elements, a deep type chart, status effects, priority moves, field hazards, and substitutes. Build a team of three and climb the ladder.

Sigil-Tracing Capture

Wild creatures can be captured with a unique sigil mini-game — trace the ancient pattern within the time limit. The rarer the creature, the more intricate the sigil.

121 Species, 8 Elements

Fire, water, nature, electric, shadow, light, earth, and wind. Original single-word portmanteau names and original art for every species.

Sanctuary Building

Build and upgrade eight facilities on your home island — gem mines, training grounds, expeditions, and the Beastmaster's Lodge — each a permanent account buff.

Ethical Monetization

A hard $150 AUD weekly spending cap built into the app. Gacha odds disclosed on every screen. Age-gated 15+. Restore Purchases supported.